Albion Game Studios · Android · Online

Drop it. Chain it. Rule the grid.

Eight runners, one glowing grid and pockets full of powder charges. Drop a charge, duck around the corner and watch the blast race down the lanes — then survive while the arena closes in.

Coming soon to Google Play

(01) — Story

The loudest game show in the city.

Every night the Powdergrid lights up: a tiled arena of neon lanes, steel pillars and crates stuffed with prizes, and a crowd that only wants one thing — big blasts.

Runners step onto the grid with a pocket of powder charges. Each charge waits a moment, then fires a cross of plasma straight down the lanes, breaking crates, setting off other charges and knocking out anyone who did not move in time.

Get knocked out and the show is not over: you come back as a revenge drone on the rim, lobbing mini charges until one of them earns you your spot back.

Pip — first on the grid, last to leave
(02) — Features

What makes a round.

  • F—01

    Chain reactions

    Charges set each other off. Line them up, trap a lane and watch one fuse become five blasts.

  • F—02

    Eight Sparks

    Every runner has an ability that charges with time and broken crates: dash, blink, raise a wall, detonate everything at once, bubble shield, line charge, shockwave or a ghost walk.

  • F—03

    Power-ups and curses

    Crates hide more charges, bigger blasts, speed, kick, pierce and shields — and cursed skulls you can only lose by touching someone else.

  • F—04

    Revenge drones

    Knocked out in a free-for-all? Fly a drone along the rim, lob mini charges and take someone down to come back.

  • F—05

    Sudden death

    Near the end the grid closes in block by block from the edges. Every match ends with a winner.

  • F—06

    Fair and quick

    Matches last two to three minutes and bots fill empty seats. Blasts are the same for everyone: upgrades only speed up your Spark.

(03) — Modes

Four ways to blast.

Online with real players; bots fill any empty seat in seconds.

  1. M—01

    Brawl

    Four runners, one grid. Be the last one standing.

  2. M—02

    Duo Clash

    Two teams of two. Your blasts hurt your partner too.

  3. M—03

    Crystal Rush

    Three against three around a crystal core. Hold the lead to win.

  4. M—04

    Mega Brawl

    Eight runners on a giant grid with revenge drones.

  5. M—05

    Practice

    Learn drops, chains and Sparks against easy bots.

(04) — Runners

Eight runners, eight Sparks.

Same blasts for everyone. The difference is what you do with your Spark.

  • PipR—01

    Pip

    Dash: bursts three tiles forward.

  • VoltaR—02

    Volta

    Overcharge: detonates all her charges at once.

  • BrickR—03

    Brick

    Barricade: raises a crate in front of him.

  • KumoR—04

    Kumo

    Blink: hops two tiles over crates and charges.

  • RoccoR—05

    Rocco

    Bubble: a shield that soaks up blasts.

  • MixieR—06

    Mixie

    Line Charge: drops a row of charges ahead.

  • JunoR—07

    Juno

    Shockwave: kicks every nearby charge away.

  • HexR—08

    Hex

    Phase: walks through crates and charges.

Coming soon to Google Play