A refinery ship, a star and a hive.
You are an engineer-marine on a ship that refines a star. The Shardborn, crystal aliens grown from its plasma, have taken the Command Decks.
Health comes from fighting, not from hiding: stagger an enemy and finish it with an Overload to heal, or carve it with the Plasma Cutter when ammo runs low.
This is early access. The first mission, Crew Bay, has a corridor to learn the suit and an arena that stays sealed until every wave is gone. More decks, weapons and enemies arrive with updates.






